Why Kubernetes, OpenFaas etc are most likely NOT for you

When a new shiny piece of software starts gaining traction in the media, it can be hard to figure out whether you should investigate it or not, whether you should use it in your company. Kubernetes for container orchestration, OpenFaas for serverless infrastructure... If you listen to the numerous blog articles out there, and then … Continue reading Why Kubernetes, OpenFaas etc are most likely NOT for you

Moon and Mars Colonization: Interview with Rod Pyle

(Interview performed in September 2016 for Exospace company, a satellite images visualization startup) - First of all, could you quickly introduce yourself? How and when did you catch the space bug? I was born at the dawn of the space age, and as an adolescent watched as great missions of lunar exploration thundered out of … Continue reading Moon and Mars Colonization: Interview with Rod Pyle

SSTL Lunar Communications Project: Interview with Jonathan Friend

(Interview performed in September 2016 for Exospace company, a satellite images visualization startup) SSTL, a pioneer in small satellite technology, recently unveiled a project about a commercial data relay for moon missions. Exospace had the opportunity to chat with Jonathan Friend, Mission Concepts Engineer at SSTL, on the company's plans to develop smallsat infrastructure for … Continue reading SSTL Lunar Communications Project: Interview with Jonathan Friend

ESA Copernicus: Interview with Guido Levrini

(Interview performed in July 2016 for Exospace company, a satellite images visualization startup) Exospace contacted Guido Levrini, ESA Copernicus Space Segment Programme Manager, to get insights on Copernicus programme initialization and operations phases. - First, could you quickly introduce yourself? How long have you been working for ESA? How did you get into space industry? … Continue reading ESA Copernicus: Interview with Guido Levrini

Cracking Cloud Rendering in the Real World

(Article in July 2015 for Seekscale company, a cloud rendering startup) Studios Need Ever More Render Power VFX and 3D animation studios computing power needs keep growing, year after year. Visual effects are everywhere, 3D is spreading like wildfire, and studios render farms struggle to keep pace. Many studios are accustomed to renting physical servers … Continue reading Cracking Cloud Rendering in the Real World

Realistic Landscape Rendering with Terragen

(Interview performed in March 2015 for Seekscale company, a cloud rendering startup)  In our permanent quest to understand today's rendering landscape, we decided to focus today on realistic landscapes rendering, and interviewed Matt Fairclough, founder of Planetside Software, the company behind Terragen, one of the reference softwares to generate and render realistic landscapes. Terragen was … Continue reading Realistic Landscape Rendering with Terragen